CONSUME 1.2
2016
Loc_Figurative Space
Consume 1.2 expands on the interrogation of the museums and builds upon the city or world that encompasses them. It explores a Zizekian dystopia/utopia, a corporation city, where the human brain is used to power the city, where a citizen’s needs are met through consumption, but only through standardised consumables. A commentary on today’s capitalist architectural discipline.